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__FORCETOC__ <!-- will force the creation of a Table of Contents --> <!-- __NOTOC__ will force TOC off --> =Another S-type Example b28c256= This chapter is an extension of the chapter we have titled, "[[ThreeDimensionalConfigurations/MeetsCOLLADAandOculusRiftS|Riemann Meets COLLADA & Oculus Rift S]]." In that chapter we used as our first example of a Riemann S-type ellipsoid the model with parameters, <b>(b/a, c/a) = (0.41, 0.385)</b>. Here we construct a model with parameters, <b>(b/a, c/a) = (0.28, 0.256)</b>. Other closely related chapters are listed below under the heading, "[[#See_Also|See Also]]". ==Key Physical Parameters== The model that we have chosen to use in our second successful construction of a COLLADA-based, 3D and interactive animation has the following properties; this model has been selected from [[ThreeDimensionalConfigurations/RiemannStype#Table2|Table 2 of our accompanying discussion of Riemann S-type ellipsoids]]: <table border="0" cellpadding="5" align="center"> <tr> <td align="center" rowspan="6"> <b>Figure 1a</b><br /> <br /> [[File:B28c256EFEdiagram02.png|325px|EFE Parameter Space]] </td> <td align="center" rowspan="6" width="2%"> </td> <td align="center" colspan="3"> <math>~\frac{b}{a} = 0.28</math> </td> <td align="center" rowspan="6" width="2%"> </td> <td align="center" rowspan="6" bgcolor="lightgrey"> <b>Figure 1b</b><br /> [[File:COLLADAb28c256OldModel.png|300px|EFE Model b28c256]] </td> </tr> <tr> <td align="center" colspan="3"> <math>~\frac{c}{a} = 0.256</math> </td> </tr> <tr> <td align="center"> ''Direct'' </td> <td align="center" width="2%" rowspan="4"> </td> <td align="center"> ''Adjoint'' </td> </tr> <tr> <td align="center"> <math>~\Omega_\mathrm{EFE} = 0.456676</math> </td> <td align="center"> <math>~\Omega_\mathrm{EFE} = - 0.020692</math> </td> </tr> <tr> <td align="center"> <math>~\lambda_\mathrm{EFE} = 0.020692</math> </td> <td align="center"> <math>~\lambda_\mathrm{EFE} = - 0.456676</math> </td> </tr> <tr> <td align="center"> <math>~f = - 0.174510</math> </td> <td align="center"> <math>~f = - 85.0007</math> </td> </tr> </table> The subscript "EFE" on Ω and λ means that the relevant frequency is given in units that have been adopted in [<b>[[Appendix/References#EFE|<font color="red">EFE</font>]]</b>], that is, in units of <math>~[\pi G\rho]^{1 / 2}</math>. In Figure 1a, the yellow circular marker, that has been placed where the pair of purple dashed lines cross, identifies the location of this model in the "c/a versus b/a" ''[[ThreeDimensionalConfigurations/RiemannStype#Fig2|EFE Diagram]]'' that appears as Figure 2 on p. 902 of [http://adsabs.harvard.edu/abs/1965ApJ...142..890C S. Chandrasekhar (1965)]; essentially the same diagram appears in §49 (p. 147) of [<b>[[Appendix/References#EFE|<font color="red">EFE</font>]]</b>]. ==Coding Steps== ===Part A=== Here we begin with a working model of [[Appendix/Ramblings/RiemannB90C333#Another_S-type_Example_b90c333|b90c333]] and use incremental changes in the COLLADA-based code to construct a working model of b28c256. <ul> <li>This pair of starting models has been copied from the successful modeling of Riemann S-type ellipsoids that have (b/a, c/a) = (0.90, 0.333)</li> <ul> <li>Inertial Frame: <font color="lightgreen">[KEEP]</font> FastInertial80.dae [04 June 2020]</li> <li>Rotating Frame: <font color="lightgreen">[KEEP]</font> FastRot79.dae [04 June 2020]</li> </ul> <li><font color="darkgreen"><b>Pencil90.dae</b></font> <br />Identical to <b>FastRot79.dae</b> except wall-mounted labeling has been changed to reflect new values of b/a and c/a. <font color="red">This works in both visualization venues</font>. </li> <li><font color="darkgreen"><b>Pencil91.dae</b></font> <br />Inserted correct surface geometry of this rapidly rotating Riemann ellipsoid. <font color="red">This works in both visualization venues</font>. </li> <li><font color="darkgreen"><b>Pencil92.dae</b></font> <br />Inserted the correct ''animated'' depiction of the 9 Lagrangian fluid elements. </li> <li><font color="darkgreen"><b>Pencil93.dae</b></font> <br />Placed 51 yellow, equatorial-plane markers. <font color="red">This works in both visualization venues</font> </li> <li><font color="darkgreen"><b>Pencil94.dae</b></font> <br />Finished specifying correct behavior of clock, which gives the final, fully functional model. <font color="red">This works in both visualization venues</font> </li> <li><font color="darkgreen"><b>PencilInertial95.dae</b></font> <br />Flipped from rotating- to inertial-frame of reference. <font color="red">This works in both visualization venues</font> </li> <li><font color="darkgreen"><b>PencilInertial96.dae</b></font> <br />Enlarged red "Lagrange01" marker from 0.03 to 0.075; and changed transparency of ellipsoid surface to (totally opaque) 1.0. <font color="red">This works in both visualization venues</font> </li> </ul> ===Best b28c256 Models=== The example models created for display in the Oculus Rift S are the following: <ol> <li>Inertial Frame: <font color="lightgreen">[KEEP]</font> PencilInertial96.dae [04 June 2020] </li> <li>Rotating Frame: <font color="lightgreen">[KEEP]</font> Pencil94.dae [04 June 2020] </li> </ol> ==COLLADA Model Files== ===''Direct'' Configurations=== <div align="center" id="Scroll1"> <b>b28c256DI.dae</b> [''Direct'' Inertial Frame] … a COLLADA code containing nnnn lines of <xml>-formatted ASCII text <br />Original filename used above: xxx.dae </div> <div style="height: 250px; width: 100%; overflow: scroll;"> <pre> <?xml version="1.0" encoding="UTF-8" standalone="no" ?> </pre> </div> <div align="center" id="Scroll2"> <b>b28c256DRot.dae</b> [''Direct'' Rotating Frame] … a COLLADA code containing nnnn lines of <xml>-formatted ASCII text <br />Original filename used above: xxx.dae </div> <div style="height: 250px; width: 100%; overflow: scroll;"> <pre> <?xml version="1.0" encoding="UTF-8" standalone="no" ?> </pre> </div> =See Also= * Discussion of [[ThreeDimensionalConfigurations/RiemannStype|Ou's Riemann-Like Ellipsoids]] * [[ThreeDimensionalConfigurations/MeetsCOLLADAandOculusRiftS|Riemann Meets COLLADA & Oculus Rift S]]: Example <b>(b/a, c/a) = (0.41, 0.385)</b> ** [[Appendix/Ramblings/VirtualReality#Virtual_Reality_and_3D_Printing|Virtual Reality and 3D Printing]] ** [[Appendix/Ramblings/OculusRiftS|Success Importing Animated Scene into Oculus Rift S]] ** [[Appendix/Ramblings/RiemannMeetsOculus|Carefully (Re)Build Riemann Type S Ellipsoids Inside Oculus Rift Environment]] ** Other Example S-type Riemann Ellipsoids: *** <b>[[Appendix/Ramblings/RiemannB90C333|(b/a, c/a) = (0.90, 0.333)]]</b> *** <b>[[Appendix/Ramblings/RiemannB74C692|(b/a, c/a) = (0.74, 0.692)]]</b> *** <b>[[Appendix/Ramblings/RiemannB28C256|(b/a, c/a) = (0.28, 0.256)]]</b> {{ SGFfooter }}
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