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===Third Rotation=== As depicted in the right-most panel of Figure 2, rotate the triplet of unit vectors about the 3" axis by an angle, <math>\psi</math>. The result is the desired black coordinate system labeled, <math>(\vec{e}_1, \vec{e}_2, \vec{e}_3)</math>. Given that this step — like the first — calls for rotation about the "third" axis, we can immediately deduce that the relevant rotation matrix is, <table border="0" align="center" cellpadding="8"> <tr> <td align="right"> <math>\hat{R}_{3}(\psi)</math> </td> <td align="center"> <math>~=</math> </td> <td align="left"> <math> {\begin{bmatrix} \cos\psi & \sin\psi & 0 \\ -\sin\psi & \cos\psi & 0 \\ 0 & 0 & 1 \end{bmatrix}} \, . </math> </td> </tr> </table>
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