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==Notes== <ol> <li>The XML-based COLLADA language/instruction-set has been used to generate each animated 3D scene; in each case, the raw set of instructions was written from scratch and can be viewed by opening the relevant ".dae" (ascii filetype) file in a plain-text editor. </li> <li>The steps that have been followed (on our Mac Desktop) in order to convert each ".dae" (ascii) filetype to a ".glb" (binary) filetype are [[ThreeDimensionalConfigurations/MeetsCOLLADAandOculusRiftS#Khronos_Group.27s_COLLADA2GLTF_Converter|enumerated in an accompanying discussion]].</li> <li>To control the 3D/animated scene:<ol type="a"><li>When the Mac Preview application is used to view a 3D configuration, the displayed configuration is, by default, static. The play/pause button becomes visible if the cursor is simply placed near the bottom of the Preview's display window; the animation will start (on a continuous loop) when the play button is clicked.</li> <li>To view the 3D model from different angles, place the mouse cursor anywhere near the center of the viewing window, then click and drag the cursor in different directions.</li> <li>Resize the image by (on the Mac) holding down the "shift" key while sliding your finger up/down on the mouse (without clicking); or (on the PC) by simply sliding your finger up/down on the mouse (without clicking)</li> </ol> </li> <li>Three different characteristic times are incorporated with quantitative accuracy within each animated 3D scene: the wall-mounted clock cycle, the spin frequency of the ellipsoidal figure, and the orbital frequency of Lagrangian fluid elements as viewed from the rotating frame of reference. These times are explained in [[ThreeDimensionalConfigurations/MeetsCOLLADAandOculusRiftS#Animation|an accompanying discussion]]. (The example values used in this referenced discussion come from the "b41c385" model.)</li> </ol>
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